Aug 11, 2007, 07:44 AM // 07:44
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#21
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Woodland Realm
Profession: Mo/N
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They already opened up FOW and UW to everyone.
WTS Scrolls!!! Not only are those areas accessable to everyone, but you can make money selling scrolls. So really you can make money of the open access.
But the new system isn't about FoW or UW. Its about PvE players having access to the buff shrines. So it only makes sense to have the PvE community be part of the favor system so they can take adavantage of the buff shrines.
And this " hey I gonna max a title so we can go into UW" idea is beyond retarded. I sat in town trying to sell stuff and announcements where popping up all over with people advancing in their ranks.
Remember anything Anet changes is for the community in whole, not for one person.
If you don't go for titles, that doesn't mean everyone does the same.
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Aug 11, 2007, 07:57 AM // 07:57
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#22
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by Flippy_Skreem
The old HA way was better for one reason... you could repeat it if you wanted.
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And of the people playing HA, how many of them were actually there in an attempt to win favor ?
And how many were there for some other reason ?
Actually a while back I asked about how many HA players cared about favor. The general consensus was that most of them had other reasons and favor was, at best, a nice thing on top of the other rewards. Sure I'll admit that the linked thread doesn't count as much evidence, but its good enough in the absence of any evidence to the contrary.
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Aug 11, 2007, 08:02 AM // 08:02
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#23
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Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
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My general guess is that is it is more to do with FoW armor - none of the other elite areas contribute to gaining it. If you are simply looking at GP/H or rarity of items then you are correct (in fact, given the state of non-Inscribable items on the player market then the UW/FoW is horrid), however there is more to those areas than that. This means that access to the most expensive armor set in the game is governed by favor, both from a materials standpoint and making it to the forge master. Even if you are purchasing your ecto/shards from the trader the price/availability are governed by favor.
I would also add that "it has always been that way" also tends to be why some things work the way they do. To note, this also is true in life in general - I'm sure you even perpetuate some things that make little sense simply because that is The Way Things are Done.
Those two reason mean that we will most likely always see favor as a mechanism in this game - though if the main reason is the second then a discussion on it may bring about some changes.
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Aug 11, 2007, 09:17 AM // 09:17
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#24
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Desert Nomad
Join Date: Nov 2005
Location: Wales
Guild: Steel Phoenix
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The new system is awful, just logged on now (10AM) and theres still 20minutes of favor remaining, by 10PM there will be 200+ minutes again, its just gonna going up all day unless they remove the time bonus from titles like Sunspear and Lightbringer.
If they dont change anything it may aswel be perma open, i think the system would work with restricted time, prehaps keeping it to a select few titles rather than the bulk grind titles that take less than a day to achieve (sweet tooth, cartographer, skill hunter, LB, SS)
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Aug 11, 2007, 11:23 AM // 11:23
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#25
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Forge Runner
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They replaced an idiotic system with a new idiotic system.
You depend on others as much as before, now you have to hope that people grind for titles.
But: Soon LB and Sunspear titles will be depleted. New titles will be added, but I do not like the rationale behind it:
The Gods favor title grind
Suggestions:
1.) Give UW and FoW a "boss battle" and a reward chest like Urgoz/Deep/Mallyx.
These areas have become mere ecto/shard farming areas, FoW is just needed for the FoW armor crafter. NOBODY in my guild or even alliance has any incentive of doing a full run of UW or FoW anymore.
2.) Complete the god realms. Dwayna, Melandru, Lyssa... before you close GW1 servers.
3.) But how to make Access to FoW/UW a worldwide thing without resorting to titles or HoH?
This weekend is by no means representative, and while I think the system is utterly flawed and leaves a very negative grind-taste in my mouth, we had quite a lot of favor!! up to now under this new system.
It seems to work better than expected, but it is only 1-2 days, and it might show its ugly face later.
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Aug 11, 2007, 04:12 PM // 16:12
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#26
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Academy Page
Join Date: Jul 2005
Location: Sheffield, UK
Guild: GWEN - Search for Gwen Foundation
Profession: W/Mo
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Think either people have missed the point of my post, or it was too well concealed.
Old HA way :
Create PvP char, or level one up in PvE.
Goto HA.
Win.
Rinse and repeat.
New Titles Way:
Level up in PvE.
Grind out titles.
(Now remember, some titles are account specific, not char. So when done, thats it for that account no matter how many slots you have..)
Create new character.
(If you dont have any more slots, you have 2 options. Delete the char you just spent so long on, or buy a new slot ($$$ to Anet)).
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Aug 11, 2007, 07:17 PM // 19:17
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#27
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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Quote:
Originally Posted by Zinger314
Just open up UW/FoW to everyone, remove the Favor system completely, everyone is happy. Refusing worldwide access to technically inferior areas is almost...elitist.
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I agree, DoA/Deep/Urgoz have no favor system and players can enter when they want, Just open up FoW/Uw forever.
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